
In fact, I think he erroneously compliments it at one point via DKL2's repeat of DKC2's system. One thing though, he spent so much time complaining about the save placements and requirements in each game yet neglected to mention DKL's.

Even with a functional Game Boy Player, I don't think I'd bother. Although, I have never been interested in the GBA games and this has given me more reasons to avoid them. I'm impressed that he put so much work into these videos and, since I am someone who hasn't even touched the GBA trilogy, they were instructive. These are common viewpoints, especially among our group. I'm not surprised his favorite game is DKC2 or that he has little fondness for DKC3.

But everything leading up there was rather typical. He appears to have inconsistent levels of competence when dealing with Koin and is rightfully disdainful of the banana birds. If you know enemies come out of the woodwork sometimes, then be more careful.Īs for the bonuses, I'll agree DKC3's aren't the best but they're certainly not a reason to recommend that some players avoid them completely. If you know the camera scrolling is bad, then be more careful. That said, his mistakes seem to stem from his lack of caution. Makes sense, given he's trying to edit less game footage. A lot of his footage indicates that he's fond of rushing ahead. I would say his complaints about the original two trilogies don't become legitimate until the latter half of the DKC3 review. DKC2 strikes a perfect balance between the two. DKC3, lacking Diddy's speed and putting MORE focus on puzzles and gimmicks, was slanted toward exploration. I just love that it can cater to divergent tastes like that.ĭKC1, with its more repetitive bonus stages and usual lack of gimmicky stages, was slanted a bit more toward the "speedy" end of the spectrum. And one is no more valid or "right" than the other.

or you can speed through, hitting every perfectly-placed baddie and obstacle and attaining just a MARVELOUS sense of flow and crunch from the experience. You can soak up the atmosphere and explore every well-hidden and creative bonus stage to really unpack the depth of the design. One of the great things about DKC is how well-suited they are to being played either way. And I really don't think you're disagreeing with me. Because of that, I hardly noticed the GBA remakes' more sluggish pace.ĭ'aww, I love you, too.

The bonus levels are a big part of the "meat" of the series and I wouldn't dream of skipping them. To me, the Donkey Kong Country games are all about methodical exploration and leaving no stone unturned. And Blupudding, I love ya man (you're also one of my favorite YouTube critics), but I couldn't disagree with you more.
